A quick look back at some of the stuff I’ve been doing this year.
A quick look back at some of the stuff I’ve been doing this year.
My first quick look at using the Kinect SDK with F#.
Async is a powerful way of getting parallelism in your F# code, just be careful what you call within your Async workflows.
How does it look when F# meets C#?
Discriminated unions for the rest of us.
Using Mono.Cecil and F# to list assembly dependencies.
You can no longer create public static fields in F# 2.0. Why was the change made and what impact does it have on WPF development?
Porting the Minilight global illumination renderer to F#.
It’s easy to call MSBuild tasks directly from F#. Although possibly unnecessary.