Porting the Minilight global illumination renderer to F#.
Category Archives: Graphics
Creating an iPad flip-clock with Core Animation
Using Core Animation to create flip-card number animations on the iPad and iPhone
iPad – The rise of the naturalistic user interface
Apple’s iPad applications make use of real-world objects in their user interfaces: books, newspapers, address books. What is it about the iPad that makes it a good platform for this kind of UI?
