Peggle and Grand Theft Auto: Chinatown Wars. Two fantastic and very different iPhone games, but how is your enjoyment of them affected by the platform on which they run?
Category Archives: Gaming
BattleFingers is here!
Well, I’ve done it: I’ve got my first game live on the AppStore. It’s been an interesting journey. I’m terribly bad at getting my hands on devkits and SDKs, having a play with them and then not doing anything constructive. This dates way back to things like the Playstation NetYaroze, which was pretty expensive, and [...]
Fahrenheit
I’ve just finished playing Fahrenheit, an intriguing game.
It caught my attention because it sets out to be different from many games of today. For a start, it’s not a sequel or subtitle (”Game: the second”), it’s new IP, and more importantly it recognises that games can be all about storytelling and direction. In fact, the [...]
Posted in Gaming Leave a comment
